This is especially true in what is relatively new territory for X-Plane, although developers should look to test their addons towards the end of the beta, expected in several months. which is limited to features such as librain not working during this run. Plugins which require 3D drawing will need review. Luckily, the work we did on SASL 3 should negate most issues and run without problem. If an add-on appears to not work correctly, you can disable Vulkan and Metal and restart X-Plane."Īddon developers are typically expected to refrain from updating their addons to Vulkan/Metal compatibility, due to the constantly changing nature of X-Plane betas.ĭellanie Byron of FlyJSim has already noted: "We do not officially support beta runs, and any issues you encounter in 11.50 are likely in need of reporting to Laminar. In particular, when Vulkan and Metal are enabled, 3-d drawing callbacks and map drawing callbacks are not sent to plugins. "Not all add-ons are compatible with Vulkan and Metal.
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"You can tell if X-Plane is utilizing Vulkan or Metal via the startup screen or by viewing driver information in the beginning of Log.txt. "Modern rendering via Vulkan and Metal are enabled by checking an option in the graphics setting screen and then restarting X-Plane," according to Laminar Research employee Jennifer Roberts. It was first announced at FlightSimCon 2017, and almost three years later, Laminar Research's promise to release the Vulkan/Metal beta to the public has at long last been met.īugs, crashes, and incompatible addons are to be expected however, as noted on the release notes page - this is a beta and not a full release after all. Threshold has confirmed that X-Plane 11.50 is now available for Steam users, in addition to those who bought their copies directly from the developer.